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VINCENT YONG
3D MODELER
BARRACK
Triangles :
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Modelling & UV :
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Texturing :
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Render :
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Duration:
Lvl 1 - 1, 043
Lvl 2 - 1, 145
Lvl 3 - 1, 357
Lvl 4 - 1, 261
Lvl 5 - 1, 465
Lvl 6 - 1, 786
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3Ds Max, 3D Coat
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3Ds Max's Canvas Tool,
Quixel DDO,
Adobe Photoshop,
V-Ray Renderer
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Marmoset Toolbag (Unlit setting, light and shadow are baked into the texture)
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8-9 Days (4 Days for a set of 3 structure and extra day for feedback for amendment)
Side note: Concept art time phase is not included and not conceptualize by me
Barrack is a building for a mobile RTS game. The building is used for recruit troops for the army.

Barrack Color Solid 1-3

Barrack Color Wireframe 1-3

Barrack Clear Solid 1-3

T_Barrack_01

T_Barrack_02

T_Barrack_03

Barracks

Barrack Color Solid 4-6

Barrack Color Wireframe 4-6

Barrack Clear Solid 4-6

T_Barrack_04

T_Barrack_05 Part 1

T_Barrack_06 Part 1

T_Barrack_05 and 06 Part 2

Barracks-lvl4-6
Anchor 1
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