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VINCENT YONG
3D MODELER
GOLD MINE
Triangles :
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Modelling & UV :
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Texturing :
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Render :
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Duration:
Lvl 4 - 974
Lvl 5 - 914 -
Lvl 6 - 1, 046
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3Ds Max, 3D Coat
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3Ds Max's Canvas Tool,
Quixel DDO,
Adobe Photoshop,
V-Ray Renderer
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Marmoset Toolbag (Unlit setting, light and shadow are baked into the texture)
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4 Days
Side note: Concept art time phase is not included and not conceptualize by me
Gold Mine is a building for a mobile RTS game. The building is used for generating gold resources for the army

Goldmine Color Solid 4-6

Goldmine Color Wireframe 4-6

Goldmine Clear Solid 4-6

T_gold_mine_04

T_gold_mine_05

T_gold_mine_06

Gold-Mine-lvl4-6
Anchor 1
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