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VINCENT YONG
3D MODELER
Torch
Triangles :
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Modelling & UV :
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Texturing :
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Render :
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Duration:
210
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3Ds Max, 3D Coat
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3Ds Max's Canvas Tool,
Quixel DDO,
Adobe Photoshop,
V-Ray Renderer
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Marmoset Toolbag (Unlit setting, light and shadow are baked into the texture)
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8-9 Days (4 Days for a set of 3 structure and extra day for feedback for amendment)
Side note: Concept art time phase is not included and not conceptualize by me
Torch is a environmental asset for a mobile RPG game. The asset is used as decoration and lighting source for dungeon

Torch Color Solid 1 Right

Torch Color Solid 2 Left

Torch Color Wireframe 1 Left

Torch Blank Wireframe 1 Left

T_Torch_01

T_Torch_02

7a00fc08-3b30-48cc-8345-1318673ca541_scaled

Dungeon-Concept
Anchor 1
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