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VINCENT YONG
3D MODELER
TOWN HALL
Triangles :
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Modelling & UV :
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Texturing :
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Render :
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Duration:
Lvl 1 - 1, 965
Lvl 2 - 1, 729 -
Lvl 3 - 1, 951 -
Lvl 4 - 1, 695
Lvl 5 - 1, 743
Lvl 6 - 1, 771
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3Ds Max, 3D Coat
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3Ds Max's Canvas Tool,
Quixel DDO,
Adobe Photoshop,
V-Ray Renderer
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Marmoset Toolbag (Unlit setting, light and shadow are baked into the texture)
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8-9 Days (4 Days for a set of 3 structure and extra day for feedback for amendment)
Side note: Concept art time phase is not included and not conceptualize by me
Town Hall is a building for a mobile RTS game. The building is used for overall central upgrades for all army's buildings.

Town Hall Color Solid 1-3

Town Hall Color Wireframe 1-3

Town Hall Clear Solid 1-3

T_town_hall_02_Part_01

T_town_hall_03_Part_01

T_town_hall_01_Part_01

T_town_hall_01_Part_02

TownHall
Anchor 1

Town Hall Color Wireframe 4-6

Town Hall Color Solid 4-6

Town Hall Clear Solid 4-6

T_townhall_04_part_1

T_townhall_05_part_1

T_townhall_06_part_1

T_townhall_04_part_2

T_townhall_05_part_2

T_townhall_06_part_2

Town-Hall-lvl-4-6
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